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Making a team line-up that's readable on Instagram

6 min read

The line-up is the most viewed visual an amateur club publishes. It goes out on Friday or Saturday, people wait for it, and it draws more comments than anything else — because everyone is looking for their own name, their son's, or the mate who is still on the bench.

It is also the most frequently unreadable one. Eleven names, sometimes sixteen with the substitutes, on a six-inch screen held at arm's length in a changing room. The difficulty isn't graphic, it's typographic and spatial.

Pick the format before you pick the design

Line-ups are consumed far more as stories than as feed posts. A story fills the whole screen, leaves room for a vertical pitch, and matches the moment of consumption: people check the line-up while waiting for kick-off, not while calmly scrolling.

The square post is still useful as an archive: it lives in the profile grid, it can be found again, and it shares better outside Instagram. Good practice is to publish both, with the same data but not the same density.

What each format can genuinely carry:

  • 9:16 story — a readable starting eleven, vertical pitch, names under each position.
  • 1:1 post — the eleven plus the bench, provided you shrink the pitch.
  • 16:9 landscape — for the club website, the clubhouse screen or YouTube.

A line-up is read as a story and archived as a post. If you only produce one, produce the story: that's the format for the moment the information is useful.

Readability beats tactical accuracy

A classic trap is faithfully reproducing the 4-3-3 with players in their exact positions. On a vertical pitch 1080 pixels wide, two central midfielders side by side leave roughly 400 pixels per name. A long surname wraps, or worse, gets cut off.

The fix isn't a smaller typeface — below 28 pixels of cap height, a name becomes uncomfortable on mobile. It's nudging players on the same line apart, alternating their heights, and accepting that the layout shown is a readable approximation rather than an exact tactical diagram.

Squad numbers help a great deal. A digit stays legible at very small sizes, a surname doesn't. Showing the number large with the name smaller underneath lets people identify a player even when the name gets hard to read.

Cut-out photos or kits: the real trade-off

Cut-out player photos look the most impressive. They also require one photo per player, shot against a usable background, updated every time the squad changes. For an amateur club whose squad shifts every three weeks, that's a heavy commitment.

Kits are the serious alternative. A club-coloured shirt with the player's number works across every age group, never goes stale, and stays consistent when someone joins mid-season. It's the sensible default for youth teams, where individual photos also raise image-rights questions.

A mixed approach works well: cut-out photos for the first team, kits for the youth sides.

Cut-out photos for the first team, kits for the youth sides. That's the best balance between visual impact, production load and the image rights of minors.

What belongs on it, and what clutters it

A line-up answers three questions: who is playing, against whom, and when. Everything else is optional and paid for in readability.

The club crest and the opponent's are enough to place the fixture. The competition and the round help if the club plays in several leagues. Venue and kick-off time have a place if the visual doubles as a practical reminder, but they often compete with the players' names.

The most common mistakes:

  • Stacking every sponsor logo onto the pitch — they belong in a strip at the foot of the visual.
  • Putting a busy photo behind the names, which destroys contrast.
  • Writing full first names when the surname alone identifies the player.
  • Using a text colour close to the kit colour.

Industrialise without losing quality

The real cost of a line-up isn't the first one, it's the thirtieth. Rebuilding the same layout every week while retyping eleven names is the single activity that most discourages the volunteers who run club social media.

The approach that lasts separates the data from the design. Players, teams and fixtures live in a database; the visual is just a presentation layer plugged into it. Changing the line-up then means picking a fixture and adjusting the starters, not redrawing a pitch.

That's the principle Timline is built on: your squad is entered once, the line-up fills itself in, and the same line-up goes out as a story, a post and a landscape without retyping anything.

Frequently asked questions

What text size should line-up names be on Instagram?
Aim for at least 28 pixels of cap height on a 1080-pixel-wide visual. Below that, a name becomes uncomfortable to read on a phone held at arm's length. If your names don't fit at that size, shrink the pitch rather than the type.
Should substitutes appear on the line-up?
In a story, no: there isn't room and the main information is the starting eleven. In a square post, yes, as a line of names at the foot of the visual, smaller than the starters. Many clubs publish a second story dedicated to the bench.
Can you publish a photo of an under-age player on a line-up?
Using a minor's image requires written permission from their legal guardians. That's why many clubs use numbered kits rather than photos for youth teams. This page is not legal advice: check with your governing body, which usually provides consent templates.
How long before kick-off should the line-up go out?
The most common practice in amateur football is the evening before or the morning of the match. Publishing too early exposes you to late changes; publishing after kick-off loses most of the engagement.

Enter the fixture once, the visuals follow

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Read next

  • The match announcement, without the clutterThree pieces of information are enough. Most clubs put eleven, and nobody remembers the kick-off time.
  • Building your match-day packOne match, six visuals. Made one at a time, that's a whole evening. Thought of as a series, it's ten minutes.
  • Post, story, landscape: which format for what1080×1080, 1080×1920, 1920×1080. Three formats, and above all three zones your text must never enter.
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